Since there is a goal to achieve and specific topic to drive towards to, first things first, looking up different artists and gathering resources related to environment art is important.
- Feng Zhu - an American Concept Designer, mostly known for his work on Star Wars: Episode III - Revenge of the Sith and his own Design School.
- Noah Bradley - an American Concept Artist, mostly known for working on Magic: the Gathering cards and numerous digital paintings on 'fantastic art'.
(Images from Noah Bradley's website)
- Simon Stålenhag - a Swedish concept Artist and a game developer, mostly known for his published book, two parts of "Tales from the Loop".
(Images from Simon Stålenhag's website)
- Jonas De Ro - a digital artist, mostly on concept art, illustration for films and games.
These four modern digital artists should put me in the right direction to research towards to not just environment but what concept art represent to other artists or what are their reasons/ideals to create these pieces of work. Also, it is a valuable lesson to learn their unique skills to improve my personal art work, for example, their unique set of brushes (mostly for Photoshop) or the their specific perspective views etc.
Sources:
Noah Bradley - http://www.noahbradley.com/#main
Feng Zhu - http://fengzhudesign.com/index.html
Simon Stålenhag - http://www.simonstalenhag.se/
Jonas De Ro - http://www.jonasdero.com/
Sources:
Noah Bradley - http://www.noahbradley.com/#main
Feng Zhu - http://fengzhudesign.com/index.html
Simon Stålenhag - http://www.simonstalenhag.se/
Jonas De Ro - http://www.jonasdero.com/
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